Showing posts with label synergetics. Show all posts
Showing posts with label synergetics. Show all posts

Bucky Fuller predicts atomic-scale computers forty years before graphene semi-conductors

The clearly stated work is a transcription of a recording Fuller made in the late 1960s. The transcriptions reside in Box 9, Folder 3 of the Stanford University Special Collection of R. Buckminster Fuller. The transcriptions document a series of discussions between Fuller and his patent attorney, D. Verner Smythe. The patent was not pursued and does not appear in Inventions, Fuller’s book of patents. The subject of the patent does, however, appear in Fuller’s magnum opus, Synergetics (1975 and 1979). To understand a node of Fuller’s thought requires tracing an idea across many other nodes of Fuller’s thought. But by tracing a line from diary entries through transcribed monologues through published books, Fuller is shown to predict atomic-scale computers nearly forty years before today’s discussion of graphene semi-conductor computers.--http://synchronofile.com/buckminster-fullers-ultra-micro-computer/

 By the time the phrase “never show half-finished work” appeared in his book Critical Path (1981), “Universal Requirements Checklist” had been renamed “Comprehensively Anticipatory Design Science’s Universal Requirements for Realizing Omnihumanity Advantaging Local Environmental Controls, Which are Omniconsiderate of Both Cosmic Evolution Potentials and Terrestrial Ecological Integrities.”--http://synchronofile.com/buckminster-fullers-ultra-micro-computer/

Bucky Living Through Chemistry and Planetary Synergy


Bucky Living Through Chemistry and Planetary Synergy


Buckminster Fuller developed a game he called 'world game' that gives the players the opportunity to manipulate and 'play' with the global 'planetary' life-support systems, putting players in the most powerful positions of world power and sharing the agency to change policy and trade and spending within specified territory. Players can experiment with various strategies for creating a healthy co-operative relationship with other players, and with luck a 'planetary synergy' of shared, interconnected resources and intelligence.

Alternatively you can play a more realistic and popular strategy of secretive deals and even 'war' if you like, a strategy including force, coercion, and massive waste of resources, and often severe injury and loss of human life, civilian casualties, torture, rape and pillage. But in a virtual physical-game space.

The world game allows individuals and/or groups to play with various strategies, to promote 'Killingry' or 'livingry' to a greater or lesser degree. From playing the game, and with luck, the players can learn by experience that co-operation and sharing of resources and intelligence makes for an efficient and 'synergetic' planetary system.
Private, secretive and closed systems lead to conflict, miss-communication and often 'war'. I hope this defines a punch line that leads me into a specific glossing and focus for a possible 'future world game' scenario: i.e. world-around drug tolerance and 'legalization', and an end to the failed and failing war on some people who use some drugs.

Using the Global Internet to collect data and statistics we can calculate, through statistical analysis the optimum strategy in any game? But do Governments and major corporations also do this calculating, albeit with a different data 'set' to the average citizen of earth and with the agency to implement their calculations in any specified territory. It seems to me that some have access to secret or private information, and others do not, and therefore the probable outcomes are spoiled by this disproportionate representation of information, and we have an unfair, unbalanced game. At this point I would ask the reader to consult Wikileaks for a huge information update for the Global 'world game' scenario, and consider once more Hagabard Celine's Law: National Security is the chief course of national insecurity" or "The more laws they pass, the more criminals they create."

Steve'fly agaric 23' Pratt
Amsterdam, 25th December, 2010.

c60 Buckminsterfullerene's and 2012 Geodesic Revolutions

I have a hunch, a Grunch, about Buckminster Fuller's innovations.

Lets make a new TTOTT football, based on the Buckminster Fuller "Carbon 60" structure, and featuring a new Hologrammic Language... that's what I think, or thought just earlier today after work.

A Football, everybody plays with a football, no? Lets make a TTOTT football and construct a TTOTT team (tribe), place them on a TTOTT field (map) and have them play the kind of games Herman Hesse envisioned for his 'Glass bead game', or.. whatever you like. Just play. Let us play.

The structure of buckminsterfullerene is a truncated (T = 3) icosahedron which resembles a soccer ball of the type made of twenty hexagons and twelve pentagons, with a carbon atom at the vertices of each polygon and a bond along each polygon edge. -- http://en.wikipedia.org/wiki/Buckminsterfullerene